Firefox, Windows 10, and yep I did. I didn't know you could program characters to slide when you'd stopped pressing the button but I assume that's Platformer for you, I haven't tried making a game with that yet.
just diggin into the problem: so you ran into one direction, let go of the keyboard, and the character slided further and didn't almost instantly stopped? Or did you do a dash-attack ?
Or let me ask it in another way: When you run around, for example to the right side and then switch to run into the opposite site (to the left). Does it feel almost instant or is there a noticeable lag between you pressing the Left key (or A) and the player character going left?
He turns quickly, that's fine, he just takes a couple of extra steps before stopping when normally running. Just a fraction of a second, we can work with that. The dash attack make a couple of extra steps so it's longer to slow down but that's momentum for you really, isn't it? Sends you off platforms too easily.
I know. You'll be in the credits of the game. To be fair though, the stuff you made was hugely edited by now, so there is not that much left of what you did :D But still, I got you on my credits list as pixel artist :)
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Fantastic huge character, but it didn't feel claustrophobic. Great work!
thank you so much <3
So well made! Playing this game was pure joy
oh wow thank you so much for the kind words 🙏
Great demo! Playing on GBA and it's super slick! Very tight controls. Must have died a hundred times, but got to the end wanting more!
awesome to hear! Super glad about your feedback <3 thanks a lot!
Cute. Interesting.
I be intrigued.
Very slippery on laptop though XD I doubt it'll be different on anything else considering it'll all be using emulators.
can you give me more informations on what OS and Browser? I assume you used the built-in keyboard on the laptop?
Firefox, Windows 10, and yep I did.
I didn't know you could program characters to slide when you'd stopped pressing the button but I assume that's Platformer for you, I haven't tried making a game with that yet.
just diggin into the problem: so you ran into one direction, let go of the keyboard, and the character slided further and didn't almost instantly stopped?
Or did you do a dash-attack ?
Or let me ask it in another way: When you run around, for example to the right side and then switch to run into the opposite site (to the left). Does it feel almost instant or is there a noticeable lag between you pressing the Left key (or A) and the player character going left?
He turns quickly, that's fine, he just takes a couple of extra steps before stopping when normally running. Just a fraction of a second, we can work with that.
The dash attack make a couple of extra steps so it's longer to slow down but that's momentum for you really, isn't it? Sends you off platforms too easily.
aahhh ok, then it sounds like everything runs nominal, good! :)
yeah, the dash attack gives you quite some momentum. Though, you can cancel the momentum by just walking into the opposite side
looks good I'm going to play it when I get home today
awesome! Let me know what you're thinking
hey bro remember me? i did the tileset for you n_n and a picture
I know. You'll be in the credits of the game. To be fair though, the stuff you made was hugely edited by now, so there is not that much left of what you did :D
But still, I got you on my credits list as pixel artist :)
i wasnt going for that, just that i found you XD but thanks, and yeah dont worry about that, i'm glad it helped you n_n
you certainly did! Thanks again :) was a pleasure to work with you!